IEEE普适计算探讨了计算在物理世界中的作用——其特征是事物的互联网和无处不在的计算。本书专为研究人员、实践者和教育工作者设计,是实现马克·韦瑟(MarkWeiser)1988年所述理念的催化剂。这一愿景的本质是创造充满传感、计算和无线通信的环境,这些环境优雅地支持个人和社会的需求。这一愿景的许多关键组成部分现在都是可行的商业技术:可穿戴和手持计算机、无线网络、位置传感、物联网平台等。然而,这一愿景仍然对硬件设计、传感器网络、移动系统、人机交互、工业设计、机器学习、数据科学和社会问题(包括隐私和道德)等领域的专家提出了深刻挑战。通过专题,该杂志探讨了辅助生活、汽车系统、认知辅助、硬件创新、ICT4D、制造业、零售业、智能城市和可持续发展等领域的应用。此外,该杂志接受了广泛关注的同行评议论文的一般呼吁,也有定期的专栏热门话题和采访该领域的名人。
IEEE Pervasive Computing explores the role of computing in the physical world–as characterized by visions such as the Internet of Things and Ubiquitous Computing. Designed for researchers, practitioners, and educators, this publication acts as a catalyst for realizing the ideas described by Mark Weiser in 1988. The essence of this vision is the creation of environments saturated with sensing, computing, and wireless communication that gracefully support the needs of individuals and society. Many key building blocks for this vision are now viable commercial technologies: wearable and handheld computers, wireless networking, location sensing, Internet of Things platforms, and so on. However, the vision continues to present deep challenges for experts in areas such as hardware design, sensor networks, mobile systems, human-computer interaction, industrial design, machine learning, data science, and societal issues including privacy and ethics. Through special issues, the magazine explores applications in areas such as assisted living, automotive systems, cognitive assistance, hardware innovations, ICT4D, manufacturing, retail, smart cities, and sustainability. In addition, the magazine accepts peer-reviewed papers of wide interest under a general call, and also features regular columns on hot topics and interviews with luminaries in the field.
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